kiskInstall

AsmodiansLv 45 ChanterZikel

Cu6

115,518 CP
BGear
  1. +11
    Gartua EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +11
    Enraged Kromede RingD 0 → S+ 58 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%
    4. 4Reroll Flight Power→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  3. +7
    Enraged Kromede RingC 7 → S+ 58 to 70

    65 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Wave Blow +1→ ideally Might, Precision or Attack14%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 22 → S+ 55 to 63

    60 on average

    1. 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed17% a try
    2. 2Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed14%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  5. +14
    Nuakum BreastplateA 33 → S+ 56 to 69

    62 on average

    1. 1Reroll Evasion→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Perfect Chance
    Good+15
    Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  6. +10
    Vakron PauldronsC 9 → S+ 56 to 59

    57 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
    2. 2Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    3. 3Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+15
    Impact Hit +1

    Then bind it fully.

  7. +12
    Nuakum BootsB 17 → S+ 62 to 68

    65 on average

    1. 1Reroll Status Effect Resist→ ideally Perfect Chance or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Perfect Chance or Attack9%
    3. 3Reroll Constitution→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +11
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron CloakD 1 → S+ 56 to 66

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase11%
    3. 3Reroll MP→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +12
    Vakron HelmD 0 → S+ 58 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase10%
    3. 3Reroll Crossguard +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron GlovesS 45 → S+ 62 to 63

    62 on average

    1. 1Reroll Dexterity→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +16% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Perfect Chance Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  12. +10
    Aulamus NecklaceS 51 → S+ 56 to 57

    57 on average

    1. 1Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision11% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Attack Might Precision

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  2. +1
    Compass of VigorC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. +3
    Mirror of VigorS 54 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  4. +3
    Parchment of MagicS 52 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Bind or enchant

Can't reach S+