kiskInstall

AsmodiansLv 45 ChanterZikel괜찮아

Denteg

100,253 CP
CGear
  1. +10
    Aulamus EarringsB 14 → S+ 57 to 65

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Move Speed23% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed19%
    3. 3Reroll MP→ ideally Might, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision16% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceA 27 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Impact Hit +114% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Impact Hit +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Impact Hit +1

    Then bind it fully.

  4. +10
    Vakron BreastplateD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  5. +10
    Aulamus RingC 10 → S+ 58 to 65

    62 on average

    1. 1Reroll HP→ ideally Might or Precision19% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Impactful Crush +1→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +10
    Kashapa PauldronsD 0 → S+ 57 to 59

    58 on average

    1. 1Reroll Dexterity→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Evasion→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost12%
    3. 3Reroll Front Defense→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost9%
    4. 4Reroll Protection Circle +1→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Attack Impact Hit +1 Double Chance Critical Damage Boost
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Bakarma BootsB 13 → S+ 58 to 60

    59 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +111% a try
    2. 2Reroll Block→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +18%
    3. 3Reroll Raging Spell +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Gartua GlovesB 18 → S+ 60 to 65

    63 on average

    1. 1Reroll Dexterity→ ideally Attack, Perfect Chance or Attack Preparation +111% a try
    2. 2Reroll Raging Spell +1→ ideally Attack, Perfect Chance or Attack Preparation +18%
    3. 3Reroll Defense increase→ ideally Attack, Perfect Chance or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Perfect Chance Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Gartua CloakB 14 → S+ 56 to 65

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+15
    Attack Preparation +1 Attack
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron HelmA 26 → S+ 58 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Can't reach S+