kiskInstall

AsmodiansLv 45 AssassinZikelPiracy

Gizmo

123,087 CP
BGear
  1. +10
    Aulamus EarringsA 22 → S+ 57 to 66

    60 on average

    1. 1Reroll Block→ ideally Might, Precision or Move Speed22% a try
    2. 2Reroll HP→ ideally Might, Precision or Move Speed18%
    3. 3Reroll Ambush Stance +1→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  2. +10
    Gartua PauldronsB 14 → S+ 57 to 64

    61 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Critical Damage Boost or Double Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance12%
    3. 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Bakarma BreastplateD 3 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
    3. 3Reroll Apply Poison +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +9
    Enraged Kromede NecklaceB 16 → S+ 56 to 64

    60 on average

    1. 1Reroll Revitalization Contract +1→ ideally Might, Combat Speed, Attack or Precision16% a try
    2. 2Reroll MP→ ideally Might, Combat Speed, Attack or Precision13%
    3. 3Reroll Determination +1→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14
    Assault Stance +1 Rear Smite +1

    Then bind it fully.

  5. +7
    Berk RingB 18 → S+ 59 to 65

    62 on average

    1. 1Reroll Infiltrate +1→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  6. +10
    Aulamus EarringsA 33 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Move Speed15% a try
    2. 2Reroll Ambush Stance +1→ ideally Might, Precision or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  7. +9
    Aulamus RingA 26 → S+ 56 to 65

    60 on average

    1. 1Reroll Flash Slice +1→ ideally Might or Precision11% a try
    2. 2Reroll Evasion→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15
    Quick Slice +1 Heart Gore +1 Savage Roar +1
    Fine+10
    Ambush +1

    Then bind it fully.

  8. +10
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Apply Poison +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +10
    Bakarma GlovesB 14 → S+ 58 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack, Rear Smite +1 or Assault Stance +112% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Rear Smite +1 or Assault Stance +19%
    3. 3Reroll Natural HP Regen→ ideally Attack, Rear Smite +1 or Assault Stance +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Rear Smite +1 Assault Stance +1
    Good+14
    Perfect Chance Exploit Weakness +1

    Then bind it fully.

  10. +10
    Vakron GreavesC 10 → S+ 59 to 63

    60 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Exploit Weakness +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  11. +8
    Vakron CloakC 12 → S+ 57 to 66

    61 on average

    1. 1Reroll Willpower→ ideally Attack increase or Double Chance9% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+15 to +16
    Rear Smite +1 Assault Stance +1
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  12. +10
    Vakron HelmA 25 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance7% a try
    2. 2Reroll Block→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack increase Double Chance
    Good+15
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorA 23 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. Chalice of VigorA 22 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  3. +2
    Bell of VigorA 29 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  4. Compass of MagicA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1

Bind or enchant

Can't reach S+