kiskInstall

AsmodiansLv 45 ClericZikelGoblinMode

Healio

98,610 CP
BGear
  1. +10
    Aulamus RingA 31 → S+ 58 to 67

    62 on average

    1. 1Reroll MP→ ideally Precision17% a try
    2. 2Reroll Critical Hit→ ideally Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+15
    Attack
    Fine+11 to +14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  2. +10
    Aulamus RingB 15 → S+ 55 to 67

    60 on average

    1. 1Reroll Block→ ideally Might or Precision16% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. +10
    Vakron PauldronsC 6 → S+ 57 to 67

    60 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Vakron BootsA 22 → S+ 55 to 61

    58 on average

    1. 1Reroll Status Effect Resist→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +10
    Vakron GreavesB 19 → S+ 57 to 65

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Attack
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  6. +5
    Kashapa GlovesD 0 → S+ 59 to 61

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
    4. 4Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  7. +10
    Bakarma HelmA 24 → S+ 56 to 59

    57 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase or Attack7% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Gartua CloakB 14 → S+ 65 to 70

    66 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%
    3. 3Reroll MP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Compass of VigorB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Mirror of VigorA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+