Rerolls
How we plan
+10Up nextVakron GuardC 10 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+11Aulamus EarringsB 13 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Critical Hit25% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Critical Hit20%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+11Aulamus RingD 3 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Aulamus NecklaceC 12 → S+ 57 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Critical Hit20% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Critical Hit14%
- 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll Evasion→ ideally Might or Precision15% a try
- 2Reroll Defiance +1→ ideally Might or Precision12%
- 3Reroll Block→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit21% a try
- 2Reroll HP→ ideally Might, Precision, Move Speed or Critical Hit15%
- 3Reroll Immortal Veil +1→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+11Nuakum HelmD 0 → S+ 59 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum CloakB 17 → S+ 57 to 7465 on average
- 1Reroll Defense→ ideally Double Chance12% a try
- 2Reroll MP→ ideally Double Chance9%
- 3Reroll HP→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6560 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 64 to 6866 on average
- 1Reroll Defense→ ideally Move Speed or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Attack8%
- 3Reroll Warm Benediction +1→ ideally Move Speed or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum PauldronsB 21 → S+ 56 to 6761 on average
- 1Reroll Back Defense→ ideally Critical Damage Boost or Double Chance8% a try
- 2Reroll Survival Willpower +1→ ideally Critical Damage Boost or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack12% a try
- 2Reroll Evasion→ ideally Combat Speed or Attack9%
- 3Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
- 4Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma BreastplateC 12 → S+ 60 to 6262 on average
- 1Reroll Evasion→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance6%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of VigorC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of VigorB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.