Rerolls
How we plan
+10Up nextAulamus EarringsB 14 → S+ 55 to 6258 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +122%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+11Vakron GuardD 0 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Soul's Cry +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+11Enraged Kromede EarringsB 16 → S+ 57 to 6661 on average
- 1Reroll Spirit Communion +1→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Spirit's Descent +1→ ideally Might, Precision, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+12Splendent Dark Dragon Lord OrbA 31 → S+ 58 to 6260 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Combat Speed or Damage Boost25% a try
- 2Reroll Back Attack→ ideally Might, Weapon Damage Boost, Combat Speed or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Weapon Damage Boost Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+11Aulamus NecklaceD 4 → S+ 57 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +124% a try
- 2Reroll Spirit Communion +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +119%
- 3Reroll Defense→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 4Reroll Corrode +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 56 to 6963 on average
- 1Reroll Evasion→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision13%
- 3Reroll MP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+11 to +14
- Cold Shock +1 Jointstrike: Curse +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll MP→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Spirit Communion +1→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Nuakum CloakB 20 → S+ 61 to 7265 on average
- 1Reroll Dexterity→ ideally Double Chance11% a try
- 2Reroll Constitution→ ideally Double Chance9%
- 3Reroll Corrode +1→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Nuakum BootsA 23 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Spirit Revitalization +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum GlovesA 33 → S+ 61 to 6965 on average
- 1Reroll Consecutive Countercurrent +1→ ideally Combat Speed or Perfect Chance8% a try
- 2Reroll Revitalization Contract +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Combat Speed Perfect Chance
- Good+16
- Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+11Nuakum GreavesA 24 → S+ 56 to 5958 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Spirit Protection +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Spirit Strike +1
Then bind it fully.
+10Nuakum HelmA 33 → S+ 61 to 7064 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance7% a try
- 2Reroll Defense→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+11Nuakum BreastplateS 54 → S+ 55 to 6761 on average
- 1Reroll Critical Hit→ ideally Attack or Perfect Chance14% a try
Reroll it until it lands one of these:
- Best+18
- Attack Perfect Chance
- Fine+7 to +13
- Element Unification +1 Spirit Revitalization +1 Accuracy
Then bind it fully.
+10Enraged Kromede RingS 44 → S+ 55 to 5756 on average
- 1Reroll Critical Hit→ ideally Might or Attack7% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Attack
Then bind it fully.
Arcana crafts
Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+1Chalice of VigorS 52 → BiS 93Enchant it fully
Parchment of VigorA 26 → S+ 63Enchant it fully
Bell of MagicA 25 → S+ 55Enchant it fully
Mirror of VigorA 27 → S+ 62Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.