kiskInstall

AsmodiansLv 45 GladiatorZikel

Kitsch

114,904 CP
BGear
  1. +10
    Aulamus GreatswordB 14 → S+ 55 to 60

    57 on average

    1. 1Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost27% a try
    2. 2Reroll Overhead Slam +1→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost22%
    3. 3Reroll Rush Strike +1→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Combat Speed Weapon Damage Boost Damage Boost
    Good+12 to +14
    Multi-hit Chance Attack

    Then bind it fully.

  2. +10
    Aulamus NecklaceA 27 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Attack, Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 6 → S+ 55 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed22% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 27 → S+ 56 to 64

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed16% a try
    2. 2Reroll Defense→ ideally Might, Precision or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  5. +10
    Vakron PauldronsB 18 → S+ 56 to 65

    60 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost12%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  7. +10
    Enraged Kromede RingB 20 → S+ 58 to 71

    64 on average

    1. 1Reroll Mocking Blade +1→ ideally Might or Precision12% a try
    2. 2Reroll Defense→ ideally Might or Precision10%
    3. 3Reroll Block→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+11 to +14
    Ruinous Blow +1 Rending Blow +1 Crushing Wave +1

    Then bind it fully.

  8. +10
    Vakron BreastplateA 31 → S+ 58 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Dexterity→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Aulamus RingB 21 → S+ 60 to 66

    63 on average

    1. 1Reroll HP→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack9%
    3. 3Reroll Leaping Slam +1→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1

    Then bind it fully.

  10. +10
    Vakron GlovesB 15 → S+ 58 to 67

    62 on average

    1. 1Reroll Willpower→ ideally Combat Speed or Perfect Chance10% a try
    2. 2Reroll Protection Armor +1→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  11. +10
    Vakron GreavesC 11 → S+ 57 to 64

    60 on average

    1. 1Reroll Protection Armor +1→ ideally Attack increase or Perfect Chance9% a try
    2. 2Reroll Accuracy→ ideally Attack increase or Perfect Chance7%
    3. 3Reroll Dexterity→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  12. +10
    Vakron HelmB 20 → S+ 57 to 66

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Survival Stance +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Incoming Heal→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  13. +10
    Vakron CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    3. 3Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of MagicA 26 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  2. Mirror of MagicA 23 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  3. +2
    Parchment of VigorA 32 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  4. Bell of MagicA 23 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+