CGear
Rerolls
How we plan
+10Up nextGartua BreastplateB 20 → S+ 57 to 6761 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Prayer of Concentration +1→ ideally Damage Boost or Perfect Chance9%
- 3Reroll Immortal Veil +1→ ideally Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Fantasy BootsD 2 → S+ 57 to 5858 on average
- 1Reroll Evasion→ ideally Attack, Move Speed, Empyrean Lord's Grace +1, Earth's Grace +1 or Perfect Chance12% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed, Empyrean Lord's Grace +1, Earth's Grace +1 or Perfect Chance9%
- 3Reroll Radiant Benediction +1→ ideally Attack, Move Speed, Empyrean Lord's Grace +1, Earth's Grace +1 or Perfect Chance6%
- 4Reroll Immortal Veil +1→ ideally Attack, Move Speed, Empyrean Lord's Grace +1, Earth's Grace +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1 Perfect Chance
Then bind it fully.
+10Spectral GlovesD 5 → S+ 58 to 6060 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +19%
- 3Reroll Radiant Benediction +1→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Critical Hit→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
Spectral CloakD 0 → S+ 59 to 6159 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Fantasy PauldronsC 8 → S+ 55 to 5757 on average
- 1Reroll Block→ ideally Attack, Empyrean Lord's Grace +1 or Double Chance13% a try
- 2Reroll Natural MP Regen→ ideally Attack, Empyrean Lord's Grace +1 or Double Chance10%
- 3Reroll Constitution→ ideally Attack, Empyrean Lord's Grace +1 or Double Chance7%
- 4Reroll Critical Hit→ ideally Attack, Empyrean Lord's Grace +1 or Double Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Empyrean Lord's Grace +1 Double Chance
- Good+14
- Critical Damage Boost Earth's Grace +1
Then bind it fully.
Kashapa HelmB 16 → S+ 56 to 5756 on average
- 1Reroll Defense→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18% a try
- 2Reroll Constitution→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
- 3Reroll Accuracy→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Double Chance Attack increase Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+11Spiritforged MaceC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Spectral GreavesA 24Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Anguish RingA 24Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.