kiskInstall

AsmodiansLv 45 RangerZikelNocturnus

NeoSilencer

87,428 CP
CGear
  1. +11
    Gartua EarringsB 20 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Accuracy23% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit or Accuracy18%
    3. 3Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +7
    Aulamus RingC 6 → S+ 55 to 66

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision21% a try
    2. 2Reroll MP→ ideally Might or Precision18%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision14%
    4. 4Reroll Critical Hit→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +9
    Gartua RingB 17 → S+ 55 to 66

    61 on average

    1. 1Reroll Marking Shot +1→ ideally Might or Precision16% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision13%
    3. 3Reroll Accuracy→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +7
    Vakron PauldronsD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Vakron BreastplateB 13 → S+ 56 to 60

    58 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Defense increase→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1

    Then bind it fully.

  6. +8
    Vakron HelmD 0 → S+ 56 to 66

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +6
    Gartua BootsC 11 → S+ 58 to 65

    61 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed or Perfect Chance13% a try
    2. 2Reroll Defense→ ideally Move Speed or Perfect Chance10%
    3. 3Reroll Evasion→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +5
    Bakarma GreavesD 5 → S+ 56 to 58

    56 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +111%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +18%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1, Perfect Chance or Hunter's Resolve +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack increase Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  9. +6
    Fallen Ancient God GlovesB 15 → S+ 57 to 58

    58 on average

    1. 1Reroll Willpower→ ideally Attack, Hunter's Resolve +1, Combat Speed or Perfect Chance10% a try
    2. 2Reroll Defense→ ideally Attack, Hunter's Resolve +1, Combat Speed or Perfect Chance7%
    3. 3Reroll Front Defense→ ideally Attack, Hunter's Resolve +1, Combat Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Hunter's Resolve +1 Combat Speed Perfect Chance

    Then bind it fully.

  10. +10
    High Commander Lagta CloakD 2 → S+ 63 to 64

    64 on average

    1. 1Reroll Willpower→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +111% a try
    2. 2Reroll Back Defense→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +18%
    3. 3Reroll Natural HP Regen→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +15%
    4. 4Reroll Hunter's Soul +1→ ideally Focused Eye +1, Double Chance, Attack increase, Attack or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Focused Eye +1 Double Chance Attack increase Attack Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicD 0 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. Compass of MagicD 0 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  4. Mirror of MagicB 12 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. Bell of MagicD 3 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+