kiskInstall

AsmodiansLv 45 ClericZikelPiracy

PureExpert

100,940 CP
CGear
  1. +10
    Aulamus EarringsD 1 → S+ 56 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit29% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit23%
    3. 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Block→ ideally Might or Precision11%
    4. 4Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. +10
    Aulamus RingD 2 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision20% a try
    2. 2Reroll Block→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 24 → S+ 56 to 60

    58 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack or Move Speed13% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  5. +5
    Vakron PauldronsB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Attack or Double Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Double Chance11%
    3. 3Reroll Constitution→ ideally Attack or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +10
    Aulamus NecklaceB 22 → S+ 57 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision12% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision

    Then bind it fully.

  7. +5
    Vakron GreavesB 15 → S+ 58 to 65

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
    2. 2Reroll Back Defense→ ideally Damage Tolerance, Attack or Perfect Chance9%
    3. 3Reroll MP→ ideally Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +5
    Vakron HelmB 16 → S+ 56 to 64

    58 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Incoming Heal

    Then bind it fully.

  9. +5
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Defense→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack7%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Empyrean Lord's Grace +1

    Then bind it fully.

  10. +1
    Bakarma CloakC 8 → S+ 62 to 66

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +1
    Bakarma BreastplateA 25 → S+ 60 to 62

    62 on average

    1. 1Reroll Defense→ ideally Attack10% a try
    2. 2Reroll HP→ ideally Attack7%
    3. 3Reroll Accuracy→ ideally Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +1
    Bakarma BootsB 21 → S+ 56

    56 on average

    1. 1Reroll Front Defense→ ideally Move Speed or Attack6% a try
    2. 2Reroll HP→ ideally Move Speed or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 1 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Bell of VigorD 1 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1

Can't reach S+