Rerolls
How we plan
+12Up nextAulamus SpellbookD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance34% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance28%
- 3Reroll Firestorm +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance22%
- 4Reroll Hellfire +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+12Nuakum GuardB 16 → S+ 60 to 6461 on average
- 1Reroll Defiance +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision27% a try
- 2Reroll Hellfire +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision23%
- 3Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Precision
- Good+14
- Attack
Then bind it fully.
+14Enraged Kromede RingB 15 → S+ 56 to 7062 on average
- 1Reroll Frost +1→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision16%
- 3Reroll HP→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede RingB 15 → S+ 57 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
- 2Reroll Flame Scattershot +1→ ideally Might or Precision16%
- 3Reroll HP→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+12Enraged Kromede EarringsA 24 → S+ 57 to 5958 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed18% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
Then bind it fully.
+15Enraged Kromede NecklaceA 25 → S+ 60 to 6160 on average
- 1Reroll Block→ ideally Might, Combat Speed, Attack, Accuracy or Precision18% a try
- 2Reroll MP→ ideally Might, Combat Speed, Attack, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
Then bind it fully.
+5Enraged Kromede EarringsA 29 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Accuracy19% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+13Nuakum BootsB 15 → S+ 58 to 7162 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance13%
- 3Reroll Absorb Essence +1→ ideally Move Speed, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+15Nuakum GlovesA 29 → S+ 58 to 6761 on average
- 1Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Cold Snap +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron PauldronsB 12 → S+ 57 to 6259 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+12Nuakum BreastplateA 28 → S+ 59 to 6462 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+12Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance15% a try
- 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+12Nuakum CloakD 1 → S+ 59 to 6359 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmA 23 → S+ 5757 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 29 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Bell of MagicA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
+2Compass of VigorB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+3Mirror of VigorS 52 → S+ 59Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic.