Rerolls
How we plan
+10Up nextAulamus DaggerB 13 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance31% a try
- 2Reroll Accuracy→ ideally Might, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance25%
- 3Reroll Infiltrate +1→ ideally Might, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardB 13 → S+ 56 to 5957 on average
- 1Reroll Front Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Precision29% a try
- 2Reroll Accuracy→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Precision23%
- 3Reroll Insignia Explosion +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Combat Speed Weapon Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 57 to 6660 on average
- 1Reroll Flight Power→ ideally Might, Precision or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision or Move Speed19%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Might21% a try
- 2Reroll Block→ ideally Combat Speed, Attack or Might16%
- 3Reroll MP→ ideally Combat Speed, Attack or Might12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Combat Speed Attack Might
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed14%
- 3Reroll MP→ ideally Might, Attack, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might or Precision16% a try
- 2Reroll Block→ ideally Might or Precision13%
- 3Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 57 to 6561 on average
- 1Reroll Regeneration→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Regeneration→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll MP→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron PauldronsA 25 → S+ 60 to 6461 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost or Double Chance11% a try
- 2Reroll Block→ ideally Critical Damage Boost or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 60 to 6563 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance12% a try
- 2Reroll MP→ ideally Attack or Perfect Chance9%
- 3Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus RingB 17 → S+ 56 to 6158 on average
- 1Reroll MP→ ideally Might, Precision or Attack15% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack10%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1
Then bind it fully.
+10Gartua HelmB 13 → S+ 59 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll HP→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll Ambush Stance +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Vakron CloakB 14 → S+ 57 to 6661 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance9% a try
- 2Reroll Critical Hit→ ideally Attack increase or Double Chance7%
- 3Reroll Impact Hit +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesA 25 → S+ 59 to 6361 on average
- 1Reroll Defense→ ideally Attack increase or Perfect Chance7% a try
- 2Reroll Critical Hit→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
Arcana crafts
+2Parchment of VigorA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+2Mirror of VigorA 30 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+3Chalice of VigorA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+2Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.