Rerolls
How we plan
+12Up nextAulamus StaffC 12 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost31% a try
- 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost25%
- 3Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12
- Attack
Then bind it fully.
+11Aulamus EarringsB 21 → S+ 57 to 6259 on average
- 1Reroll Block→ ideally Might, Precision or Move Speed16% a try
- 2Reroll Defense→ ideally Might, Precision or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsD 4 → S+ 55 to 6560 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Move Speed22% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed17%
- 3Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision15% a try
- 2Reroll Intelligence→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Spinning Strike +1
Then bind it fully.
+10Gartua BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Raging Spell +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsB 13 → S+ 60 to 6361 on average
- 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 3Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+11Aulamus RingB 22 → S+ 55 to 6560 on average
- 1Reroll Defiance +1→ ideally Might or Precision14% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Rushing Smash +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+12Aulamus NecklaceA 26 → S+ 57 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116% a try
- 2Reroll Blessing of Life +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron GreavesA 28 → S+ 56 to 6258 on average
- 1Reroll Crossguard +1→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Attack increase or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+14 to +15
- Attack Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Vakron GlovesC 9 → S+ 60 to 6562 on average
- 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll MP→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Blessing of Life +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron HelmD 2 → S+ 58 to 6560 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll HP→ ideally Double Chance or Attack increase10%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
- 4Reroll Endurance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsA 24 → S+ 59 to 6361 on average
- 1Reroll Front Defense→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Gartua CloakS 43 → S+ 56 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Double Chance or Attack increase4% a try
Reroll it until it lands one of these:
- Best+18
- Double Chance Attack increase
- Good+14
- Impact Hit +1
Then bind it fully.
Arcana crafts
+3Chalice of VigorB 20 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorB 15 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Parchment of MagicA 35 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Mirror of VigorS 42 → S+ 74Enchant it fully
Can't reach S+
+11Artisan's Splendent Orichalcum GuardB 21Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.