kiskInstall

AsmodiansLv 45 ChanterZikelNotNyerkNIt

Rose420

119,152 CP
BGear
  1. +11
    Aulamus EarringsB 21 → S+ 57 to 62

    59 on average

    1. 1Reroll Block→ ideally Might, Precision or Move Speed16% a try
    2. 2Reroll Defense→ ideally Might, Precision or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 4 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed17%
    3. 3Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +11
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision15% a try
    2. 2Reroll Intelligence→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Gartua BreastplateD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Raging Spell +1→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  5. +10
    Vakron PauldronsB 13 → S+ 60 to 63

    61 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    3. 3Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+15
    Impact Hit +1

    Then bind it fully.

  6. +11
    Aulamus RingB 22 → S+ 55 to 65

    60 on average

    1. 1Reroll Defiance +1→ ideally Might or Precision14% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Rushing Smash +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  7. +12
    Aulamus NecklaceA 26 → S+ 57 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116% a try
    2. 2Reroll Blessing of Life +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GreavesA 28 → S+ 56 to 62

    58 on average

    1. 1Reroll Crossguard +1→ ideally Attack increase or Perfect Chance10% a try
    2. 2Reroll Accuracy→ ideally Attack increase or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+14 to +15
    Attack Attack Preparation +1
    Fine+12
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GlovesC 9 → S+ 60 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Blessing of Life +1→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron HelmD 2 → S+ 58 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Endurance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron BootsA 24 → S+ 59 to 63

    61 on average

    1. 1Reroll Front Defense→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  12. +10
    Gartua CloakS 43 → S+ 56 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance or Attack increase4% a try

    Reroll it until it lands one of these:

    Best+18
    Double Chance Attack increase
    Good+14
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorB 20 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of VigorB 15 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. +2
    Parchment of MagicA 35 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+