Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 13 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit23% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsS 37 → S+ 56 to 5757 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed11% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Attack Move Speed
Then bind it fully.
+10Enraged Kromede RingC 11 → S+ 57 to 7263 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Enraged Kromede NecklaceB 21 → S+ 59 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision or Critical Hit21% a try
- 2Reroll HP→ ideally Might, Combat Speed, Attack, Precision or Critical Hit15%
- 3Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Precision or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BreastplateC 8 → S+ 58 to 6963 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum PauldronsC 9 → S+ 56 to 6660 on average
- 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 59 to 7063 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 21 → S+ 58 to 6258 on average
- 1Reroll Evasion→ ideally Might or Precision9% a try
- 2Reroll Block→ ideally Might or Precision5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
Then bind it fully.
+10Vakron GlovesD 1 → S+ 65 to 6967 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack13% a try
- 2Reroll HP→ ideally Combat Speed or Attack10%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
- 4Reroll Constitution→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll HP→ ideally Double Chance or Attack increase11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma BootsB 14 → S+ 61 to 6362 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll MP→ ideally Move Speed or Perfect Chance6%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Bell of VigorA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bind or enchant
Chalice of VigorA 29 → S+ 65Enchant it fully
Parchment of MagicA 33 → S+ 65Enchant it fully
+1Compass of VigorA 32 → S+ 57Enchant it fully
Can't reach S+
+15Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Spectral GreavesD 2Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.