kiskInstall

AsmodiansLv 45 ClericZikel

SCP1716

83,578 CP
CGear
  1. +5
    Vakron PauldronsB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Attack or Double Chance13% a try
    2. 2Reroll Radiant Benediction +1→ ideally Attack or Double Chance10%
    3. 3Reroll Prayer of Concentration +1→ ideally Attack or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +5
    Berk EarringsC 6 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Attack17% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Attack11%
    3. 3Reroll Block→ ideally Might or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  3. +5
    Gartua GreavesD 1 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Radiant Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  4. +5
    Gartua BootsB 18 → S+ 56 to 68

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance8%
    3. 3Reroll Prayer of Concentration +1→ ideally Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+9
    Defense increase

    Then bind it fully.

  5. High Commander Lagta GlovesD 0 → S+ 59 to 61

    60 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +113% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +110%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
    4. 4Reroll Natural MP Regen→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  6. +5
    Vakron HelmB 17 → S+ 56 to 64

    59 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7%
    3. 3Reroll Constitution→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  7. +5
    Berk EarringsC 10 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack18% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
    3. 3Reroll Survival Willpower +1→ ideally Might, Precision or Attack8%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  8. +5
    Bakarma CloakD 1 → S+ 62 to 66

    63 on average

    1. 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Can't reach S+