Rerolls
How we plan
+10Up nextAulamus EarringsB 16 → S+ 56 to 6359 on average
- 1Flight Power30% a try
- 3Natural MP Regen26%
- 5Spirit Protection +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus NecklaceB 21 → S+ 55 to 6058 on average
- 2Flight Power28% a try
- 4Defense23%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Spirit Strike +1 Precision Mental Focus +1 Element Unification +1
- Good+12 to +14
- Accuracy Critical Hit Spirit Revitalization +1
Then bind it fully.
+12Aulamus OrbB 21 → S+ 55 to 5656 on average
- 6Critical Hit16% a try
- 19Summon: Water Spirit +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed
Then bind it fully.
+10Vakron BootsD 3 → S+ 60 to 6562 on average
- 7Defense15% a try
- 14MP12%
- 24Corrode +19%
- 32Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma PauldronsD 3 → S+ 58 to 6160 on average
- 8Critical Damage Defense15% a try
- 16MP12%
- 23Natural MP Regen9%
- 35Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
- Good+13
- Element Unification +1
Then bind it fully.
+10Aulamus RingA 35 → S+ 57 to 6562 on average
- 9Natural MP Regen15% a try
- 30Summon: Earth Spirit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Elemental Fusion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+10Aulamus RingA 26 → S+ 57 to 6562 on average
- 10Flight Power15% a try
- 29Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Precision Combustion +1 Attack
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 61 to 6864 on average
- 11Critical Damage Defense13% a try
- 17MP10%
- 25Corrode +18%
- 33Status Effect Resist5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Nuakum GlovesB 16 → S+ 61 to 6964 on average
- 12Constitution12% a try
- 20Defense9%
- 28Natural MP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Gartua HelmD 2 → S+ 59 to 6561 on average
- 13Critical Hit Resist13% a try
- 18Natural MP Regen10%
- 26Spirit's Descent +18%
- 36Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma BreastplateB 15 → S+ 58 to 6160 on average
- 15Defense12% a try
- 22Evasion9%
- 31Weapon Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Bakarma CloakB 17 → S+ 57 to 6559 on average
- 21Dexterity11% a try
- 27Block8%
- 34MP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Mental Focus +1
- Good+14
- Attack
- Fine+10
- Element Unification +1
Then bind it fully.
Arcana crafts
+2Mirror of MagicB 22 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Parchment of MagicA 23 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Bell of MagicB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Chalice of VigorA 23 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Compass of MagicA 27 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+10Enraged Kromede EarringsS 50 → S+ 61Bind it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.