kiskInstall

AsmodiansLv 45 ClericZikelTime

Seraphin

91,240 CP
CGear
  1. +10
    Aulamus RingC 11 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision16% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision13%
    3. 3Reroll HP→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 21 → S+ 56 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus RingB 16 → S+ 55 to 67

    60 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision15% a try
    2. 2Reroll Flight Power→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  4. +10
    Vakron BreastplateA 30 → S+ 57 to 67

    61 on average

    1. 1Reroll Defense→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Perfect Chance
    Good+14
    Empyrean Lord's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  6. +10
    Vakron BootsB 16 → S+ 64 to 68

    66 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed or Attack11% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Attack8%
    3. 3Reroll Warm Benediction +1→ ideally Move Speed or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Vakron GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Evasion→ ideally Combat Speed or Attack9%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
    4. 4Reroll Heal Block +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Bakarma PauldronsC 7 → S+ 57 to 60

    58 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost7%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Vakron CloakD 4 → S+ 65 to 70

    66 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    3. 3Reroll MP→ ideally Double Chance or Attack increase5%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Bakarma HelmD 0 → S+ 58 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll HP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Can't reach S+