kiskInstall

AsmodiansLv 45 AssassinZikel

Slotterhouse

117,890 CP
BGear
  1. +11
    Enraged Kromede EarringsD 1 → S+ 55 to 70

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision30% a try
    2. 2Reroll Block→ ideally Might, Attack, Move Speed or Precision24%
    3. 3Reroll MP→ ideally Might, Attack, Move Speed or Precision19%
    4. 4Reroll Defense Break +1→ ideally Might, Attack, Move Speed or Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+13
    Critical Hit

    Then bind it fully.

  2. +11
    Aulamus DaggerB 15 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision, Multi-hit Chance or Attack28% a try
    2. 2Reroll Heart Gore +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision, Multi-hit Chance or Attack22%
    3. 3Reroll Savage Roar +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision, Multi-hit Chance or Attack18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance Attack

    Then bind it fully.

  3. +11
    Aulamus EarringsA 22 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Move Speed16% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  4. +11
    Enraged Kromede NecklaceB 22 → S+ 57 to 68

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed or Precision18%
    3. 3Reroll Determination +1→ ideally Might, Combat Speed or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  5. +11
    Enraged Kromede RingB 15 → S+ 59 to 70

    65 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack or Precision17% a try
    2. 2Reroll Block→ ideally Might, Attack or Precision12%
    3. 3Reroll HP→ ideally Might, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1 Savage Roar +1

    Then bind it fully.

  6. +11
    Vakron PauldronsD 1 → S+ 57 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance11%
    4. 4Reroll Ambush Stance +1→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  7. +11
    Vakron BreastplateB 15 → S+ 57 to 65

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +11
    Enraged Kromede RingC 10 → S+ 57 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision14% a try
    2. 2Reroll HP→ ideally Might, Attack or Precision10%
    3. 3Reroll Defense→ ideally Might, Attack or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1

    Then bind it fully.

  9. +11
    Vakron GlovesC 12 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Combat Speed or Perfect Chance11%
    3. 3Reroll Ambush Stance +1→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+10
    Impact Hit +1

    Then bind it fully.

  10. +11
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance12%
    3. 3Reroll Heightened Sixth Sense +1→ ideally Move Speed, Attack or Perfect Chance9%
    4. 4Reroll Ambush Stance +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  11. +11
    Vakron GreavesD 4 → S+ 59 to 63

    60 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
    2. 2Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  12. +11
    Vakron HelmB 14 → S+ 59 to 63

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack11% a try
    2. 2Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+15
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  13. +11
    Vakron CloakB 16 → S+ 57 to 67

    61 on average

    1. 1Reroll Endurance Penetration→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance8%
    3. 3Reroll Accuracy→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Rear Smite +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorA 22 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  2. Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  3. Bell of MagicC 10 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Bind or enchant

Can't reach S+