Rerolls
How we plan
+10Up nextVakron GuardB 12 → S+ 56 to 5957 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Chain of Torment +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 57 to 5958 on average
- 1Reroll Heal Block +1→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy20% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 3Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateC 7 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Heal Block +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmD 1 → S+ 56 to 6459 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GreavesB 13 → S+ 57 to 6360 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 65 to 6967 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed or Attack12% a try
- 2Reroll MP→ ideally Combat Speed or Attack9%
- 3Reroll Survival Willpower +1→ ideally Combat Speed or Attack6%
- 4Reroll Immortal Veil +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+5Artisan's Splendent Sapphire RingB 15 → S+ 55 to 6360 on average
- 1Reroll Intelligence→ ideally Might or Precision9% a try
- 2Reroll Evasion→ ideally Might or Precision8%
- 3Reroll Accuracy→ ideally Might or Precision5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Vakron BootsC 6 → S+ 57 to 6159 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Prayer of Concentration +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron CloakB 16 → S+ 65 to 7066 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
+5Artisan's Splendent Diamond EarringsC 10 → S+ 5656 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack5%
- 3Reroll MP→ ideally Might, Precision or Attack2%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
Then bind it fully.
Can't reach S+
+8Spiritforged MaceC 8Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.