Rerolls
How we plan
+10Up nextAulamus DaggerB 13 → S+ 57 to 5958 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance32% a try
- 2Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance26%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6460 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15% a try
- 2Reroll Block→ ideally Might, Attack, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Exploit Weakness +1
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision23% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision18%
- 3Reroll Defense Break +1→ ideally Combat Speed, Attack, Might or Precision14%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Gartua RingA 29 → S+ 59 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack13% a try
- 2Reroll Defense→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Heart Gore +1
Then bind it fully.
+10Bakarma BreastplateD 1 → S+ 57 to 6159 on average
- 1Reroll Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +116% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
- 3Reroll Constitution→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingB 21 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision12% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Insignia Explosion +1
Then bind it fully.
+10Dartan PauldronsA 28 → S+ 56 to 5857 on average
- 1Reroll Constitution→ ideally Attack, Rear Smite +1 or Assault Stance +112% a try
- 2Reroll Block→ ideally Attack, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Rear Smite +1 Assault Stance +1
- Good+14
- Double Chance Critical Damage Boost
Then bind it fully.
+10Vakron GlovesD 0 → S+ 59 to 6562 on average
- 1Reroll Multi-hit Resist→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance12%
- 3Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance9%
- 4Reroll MP→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Apply Poison +1→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Gartua HelmD 0 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Block→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll MP→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Ambush Stance +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6160 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1
Then bind it fully.
+10Dartan CloakB 15 → S+ 55 to 6257 on average
- 1Reroll Block→ ideally Rear Smite +1, Attack increase or Double Chance10% a try
- 2Reroll Defense Break +1→ ideally Rear Smite +1, Attack increase or Double Chance7%
- 3Reroll Determination +1→ ideally Rear Smite +1, Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Rear Smite +1 Attack increase Double Chance
- Good+13
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
Mirror of VigorB 18 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Chalice of MagicB 17 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Compass of MagicC 9 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Parchment of MagicA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.