kiskInstall

AsmodiansLv 45 AssassinZikel

Sylvi

98,117 CP
BGear
  1. +10
    Aulamus EarringsB 14 → S+ 56 to 64

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed19% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed15%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus EarringsA 23 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15% a try
    2. 2Reroll Block→ ideally Might, Attack, Precision or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Exploit Weakness +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 9 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision18%
    3. 3Reroll Defense Break +1→ ideally Combat Speed, Attack, Might or Precision14%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Gartua RingA 29 → S+ 59 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack13% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Heart Gore +1

    Then bind it fully.

  5. +10
    Bakarma BreastplateD 1 → S+ 57 to 61

    59 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +116% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
    3. 3Reroll Constitution→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Rear Smite +1 Assault Stance +1
    Good+13 to +14
    Perfect Chance Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Enraged Kromede RingB 21 → S+ 56 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision12% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Insignia Explosion +1

    Then bind it fully.

  7. +10
    Dartan PauldronsA 28 → S+ 56 to 58

    57 on average

    1. 1Reroll Constitution→ ideally Attack, Rear Smite +1 or Assault Stance +112% a try
    2. 2Reroll Block→ ideally Attack, Rear Smite +1 or Assault Stance +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Rear Smite +1 Assault Stance +1
    Good+14
    Double Chance Critical Damage Boost

    Then bind it fully.

  8. +10
    Vakron GlovesD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance12%
    3. 3Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance9%
    4. 4Reroll MP→ ideally Attack, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +10
    Vakron BootsD 1 → S+ 59 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance12%
    3. 3Reroll Apply Poison +1→ ideally Move Speed, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  10. +10
    Gartua HelmD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Block→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll MP→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Ambush Stance +1→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  11. +10
    Vakron GreavesB 14 → S+ 59 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1

    Then bind it fully.

  12. +10
    Dartan CloakB 15 → S+ 55 to 62

    57 on average

    1. 1Reroll Block→ ideally Rear Smite +1, Attack increase or Double Chance10% a try
    2. 2Reroll Defense Break +1→ ideally Rear Smite +1, Attack increase or Double Chance7%
    3. 3Reroll Determination +1→ ideally Rear Smite +1, Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Rear Smite +1 Attack increase Double Chance
    Good+13
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorB 18 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. Chalice of MagicB 17 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  3. Compass of MagicC 9 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  4. Parchment of MagicA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  5. Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Can't reach S+