kiskInstall

AsmodiansLv 45 ClericZikelTreeHouse

ValkyrieJohn

126,112 CP
BGear
  1. +10
    Aulamus NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy27% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy21%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 56 to 61

    58 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit20% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus RingB 15 → S+ 55 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision15% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +10
    Nuakum GlovesD 0 → S+ 56 to 73

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Back Defense→ ideally Combat Speed or Attack13%
    3. 3Reroll Survival Willpower +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  5. +10
    Gartua RingC 11 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%
    4. 4Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsA 31 → S+ 59 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum BreastplateC 11 → S+ 56 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +9
    Vakron HelmD 3 → S+ 56 to 64

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  9. +10
    Aulamus EarringsA 29 → S+ 56

    56 on average

    1. 1Reroll MP→ ideally Precision or Attack8% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Precision Attack

    Then bind it fully.

  10. +10
    Nuakum GreavesC 12 → S+ 60 to 71

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum BootsA 27 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Accuracy→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 3 → S+ 57 to 64

    58 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase6%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 18 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Bell of MagicB 19 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. Compass of VigorB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1

Can't reach S+

Already S+: Nuakum Guard.