Rerolls
How we plan
+5Up nextAulamus EarringsC 12 → S+ 55 to 6258 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +129% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +123%
- 3Reroll Spirit Protection +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Accuracy Spirit Revitalization +1
Then bind it fully.
+5Aulamus NecklaceD 0 → S+ 57 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
- 3Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 4Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +113%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus OrbB 14 → S+ 58 to 5959 on average
- 1Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22% a try
- 2Reroll Cold Shock +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
- 3Reroll Summon: Water Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+4Berk EarringsB 14 → S+ 55 to 5856 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +120% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +115%
- 3Reroll Spirit's Descent +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
- Good+14
- Move Speed
Then bind it fully.
+5Vakron BootsD 0 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +115% a try
- 2Reroll Back Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
- 3Reroll Front Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
- 4Reroll HP→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+5Aulamus RingC 10 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +118% a try
- 2Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114%
- 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Summon: Water Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+5Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 1Reroll Back Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Block→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Critical Hit→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+5Vakron GlovesD 2 → S+ 60 to 6662 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +114% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +111%
- 3Reroll Status Effect Resist→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 4Reroll Defense increase→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+5Aulamus RingB 20 → S+ 59 to 6562 on average
- 1Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
- 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
- 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+5Vakron CloakC 10 → S+ 58 to 6359 on average
- 1Reroll Back Defense→ ideally Attack increase, Double Chance or Spirit Strike +110% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 3Reroll Spirit Protection +1→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
Then bind it fully.
+5Vakron GreavesB 16 → S+ 59 to 6360 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+5Vakron HelmC 6 → S+ 59 to 6561 on average
- 1Reroll Willpower→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +110%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll Incoming Heal→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+5Vakron BreastplateB 18 → S+ 60 to 6563 on average
- 1Reroll Front Defense→ ideally Damage Boost, Perfect Chance or Spirit Strike +111% a try
- 2Reroll Weapon Damage Tolerance→ ideally Damage Boost, Perfect Chance or Spirit Strike +18%
- 3Reroll Critical Hit→ ideally Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Parchment of MagicC 12 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Bell of VigorB 12 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Mirror of VigorB 19 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-27 13:01 UTC. Their page looks them up again when it's opened in a browser.