kiskInstall

AsmodiansLv 45 SpiritmasterZikelTheSect

bibbly

89,984 CP
CGear
  1. +5
    Aulamus NecklaceD 0 → S+ 57 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
    3. 3Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +113%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
    Good+14
    Accuracy

    Then bind it fully.

  2. +10
    Aulamus OrbB 14 → S+ 58 to 59

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22% a try
    2. 2Reroll Cold Shock +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
    3. 3Reroll Summon: Water Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  3. +4
    Berk EarringsB 14 → S+ 55 to 58

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +120% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +115%
    3. 3Reroll Spirit's Descent +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
    Good+14
    Move Speed

    Then bind it fully.

  4. +5
    Vakron BootsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +115% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
    4. 4Reroll HP→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  5. +5
    Aulamus RingC 10 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +118% a try
    2. 2Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114%
    3. 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
    4. 4Reroll Summon: Water Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  6. +5
    Vakron PauldronsD 4 → S+ 60 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
    3. 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
    4. 4Reroll Critical Hit→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

  7. +5
    Vakron GlovesD 2 → S+ 60 to 66

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +114% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +111%
    3. 3Reroll Status Effect Resist→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
    4. 4Reroll Defense increase→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  8. +5
    Aulamus RingB 20 → S+ 59 to 65

    62 on average

    1. 1Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
    2. 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
    3. 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  9. +5
    Vakron CloakC 10 → S+ 58 to 63

    59 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Double Chance or Spirit Strike +110% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Spirit Strike +18%
    3. 3Reroll Spirit Protection +1→ ideally Attack increase, Double Chance or Spirit Strike +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Spirit Strike +1
    Good+14 to +16
    Mental Focus +1 Attack

    Then bind it fully.

  10. +5
    Vakron GreavesB 16 → S+ 59 to 63

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Mental Focus +1

    Then bind it fully.

  11. +5
    Vakron HelmC 6 → S+ 59 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +110%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
    4. 4Reroll Incoming Heal→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Spirit Strike +1 Mental Focus +1
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  12. +5
    Vakron BreastplateB 18 → S+ 60 to 65

    63 on average

    1. 1Reroll Front Defense→ ideally Damage Boost, Perfect Chance or Spirit Strike +111% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Damage Boost, Perfect Chance or Spirit Strike +18%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Perfect Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 0 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  2. Parchment of MagicC 12 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
  3. Bell of VigorB 12 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
  4. Mirror of VigorB 19 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  5. Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1

Can't reach S+