kiskInstall

AsmodiansLv 45 ChanterZikel

kinkytoes

129,331 CP
BGear
  1. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed20%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +10
    Enraged Kromede RingC 8 → S+ 59 to 70

    65 on average

    1. 1Reroll Block→ ideally Precision or Attack19% a try
    2. 2Reroll MP→ ideally Precision or Attack15%
    3. 3Reroll Critical Hit Resist→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceC 10 → S+ 55 to 62

    59 on average

    1. 1Reroll Block→ ideally Might, Combat Speed, Attack or Precision18% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack or Precision13%
    3. 3Reroll Defense→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus EarringsB 20 → S+ 57 to 65

    59 on average

    1. 1Reroll Block→ ideally Might, Precision or Move Speed22% a try
    2. 2Reroll Protection Circle +1→ ideally Might, Precision or Move Speed17%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  5. +10
    Nuakum HelmB 16 → S+ 56 to 70

    62 on average

    1. 1Reroll Block→ ideally Double Chance or Attack15% a try
    2. 2Reroll MP→ ideally Double Chance or Attack12%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+10 to +13
    Wind's Promise +1 Incoming Heal

    Then bind it fully.

  6. Enraged Kromede RingB 16 → S+ 57 to 70

    63 on average

    1. 1Reroll HP→ ideally Might or Precision14% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision11%
    3. 3Reroll Gust Rampage +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  7. +10
    Nuakum GlovesD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Protection Circle +1→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Crossguard +1→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Nuakum GreavesB 15 → S+ 57 to 69

    62 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll HP→ ideally Attack increase or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum BootsB 15 → S+ 60 to 68

    64 on average

    1. 1Reroll Dexterity→ ideally Move Speed or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +10
    Nuakum PauldronsD 3 → S+ 61 to 69

    65 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack14% a try
    2. 2Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    3. 3Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum BreastplateA 23 → S+ 56 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit→ ideally Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 15 → S+ 57 to 70

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  2. Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  3. Compass of VigorA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+